Found (itch) Mac OS

broken image


ITCH Controllers with internal audio mixing Allen & Heath Xone:DX Novation TWITCH Numark NS7 Numark NS6 Pioneer DDJ-S1 Vestax VCI-300. ITCH Components for outboard audio mixing Denon DJ DN-HC5000 Numark V7. ITCH DJ FX Controllers Numark NSFX Vestax VFX-1. Support for all current OS. Mac OS X 10.5.8 / 10.6 / 10.7 Windows 7 / Vista / XP 32-bit. Did notice 99% of the unity webgl games on itch.io don't run on Big Sur Chrome because of this Unity bug. Filed a bug on Chrome just incase they want to revisit the userAgent string to work around unity's bug. Sep 14, 2020 A MAC (Media Access Control) address is a number that identifies the network adapter(s) installed on your computer. The address is composed of up to 6 pairs of characters, separated by colons. You may need to provide your MAC address to a router in order to successfully connect to a network.

  1. Mac Os Catalina
  2. Found (itch) Mac Os X

Go to Mac Os file and copy the file inside. Now go to terminal and type chmod +x. Been looking around youtube and I swear no one has found thi. Step 1: Download the file from itch.io in your browser. Step 2: Extract the files from the Zip folder. Step 3: Click on the 'super mario 64 FPS' folder (make sure the files have been.

Palace casino address. A downloadable game for Windows and macOS

Mochi Madness is a 2-player PVP game where you play as skewer-wielding mochis competing to build a dango stick! Race to be the first to get three dangos amidst a flurry of desserts that can either aid or hinder you in your goal. Poke around and throw to your heart's delight in three unique stages, each with their own flavor!

  • POKE AND THROW: Use the SHIFT button (or X on controller) to poke almost everything on the stages (including your opponent!) to use it to your advantage.
  • HOME GOAL: Be the first to get three dangos onto your stick, but beware of the obstacles the stage presents!
  • LAUGH AND HAVE FUN: Spend a few minutes (or hours!) playing with friends and family with local multiplayer.

This game was made in collaboration between students from USC Games and Berklee College of Music as a semester-long project. Red vase mac os. All code, art assets and music are original, with the exception of InControl, QuickOutline and MK Glass Shader (all on Unity Store).

Controller support included!

---

CREDITS:
Game Designer and Lead Programmer: André Pascual
Game Designer and Lead Artist: Carys Gooi

Bazoo!e mac os. Composer/Arranger: Xinyuan Sun
Composer/Arranger: Sung Jun Park
Composer/Arranger: Jun Matoba
Sound Design: Avik Chari

Usability Tester: Francesca Palamara
Usability Tester: Rachel Yu

Mac Os Catalina

StatusReleased
PlatformsWindows, macOS
Authorscrazycaryz, Francesca Palamara, Andre_the_Quiet
GenreAction, Sports
Made withUnity, Maya, Adobe Photoshop
TagsCute, Food, indie, Local multiplayer, Low-poly, mochi, Multiplayer, Unity
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Playstation controller
MultiplayerLocal multiplayer
Player countSingleplayer

Download

Click download now to get access to the following files:

Log in with itch.io to leave a comment.

Mac

Hey! So Ive tried to open it, and it says it couldnt find the unitycrashhandler. Im on Windows btw

hi! when I try opening the app, it says it can't be opened, i'm on mac :/ i'm not sure how to fix this problem, the game looks really cute and I wanna try it out!

What did it say exactly? im on mac and it works just fine

It says 'The application 'MochiMadness_Mac' can't be opened.'

maybe its the version of your mac like for example: 'version 1.7.00' and the game can only run on different versions, you could also go to settings (System Preferences) and press security & privacy, at the bottom left theres a lock, click it and enter your info (ex: username: Kuromiku password: 123456) then go to 'allow apps downloaded from:' and click 'Anywhere' then click the lock again and enter your info again, that will save your changes and it might work. If it dosent retry a few times and check to make sure you saved changes.

Hi there! I was having a similar issue with running apps on my Mac. It's a Big Sur bug that is putting applications in quarantine. The instructions here fixed it for me: https://stackoverflow.com/questions/64842819/cant-run-app-because-of-permission-.

hello!!! hehe i enjoyed the game very much with my sister! Video poker strategy app. there's just a few bugs we faced that i'd like to point out!

number one being no clear instructions on how to play ( what's the mountain n star candy for?), i have to admit that we had a lot of fun poking each other but we were quite lost to how the game actually works
another glitch is that bubble didn't work at all :( we threw it and it did nothing
there's some glitches for the ladders level where one player cant climb the ribbon/slide too, it was difficult because one of us had to finish the game when it happens since we don't know how to quit. hopefully you guys can make the quit button as esc!

otherwise the visuals and the music for this game is absolutely adorable and soothing! thank you so much for making this amazing game!

Hi! I played this game with a friend for a little bit. It's really cute and the concept is great, but there are a few glitches and some improvements to be made.

First, the glitches. On the mode with the ladders and slides (very cool idea btw), sometimes I was able to fall off of the stage and I'd be able to float around in the empty space.


The other glitch I found was while my friend stabbed me. I was still able to move around, floating away kind of.



Next, I have some suggestions to make the game better. When we played, we didn't exactly know what the goal was. We knew that the game is about stabbing each other, but we didn't know how to actually win. For example, we were thinking 'am I supposed to stab you three times to win?' or 'are we supposed to stab each other as many times as we can under a time limit?' This can be solved by adding a rules screen or something to explain how to win.

Also, we didn't know what the items were at first. We figured out that the jelly is used to speed up who ever is on it, but it would be nice to be told what it does beforehand. The two poles on the first game mode were also misleading to me. I thought I had to stick my friend to my pole, or throw her past the pole. Depending on what you guys decide on, there should be a score indicator for each player when we do something successfully so that we know that we did something right.

Lastly, while in the game, there was no way to leave the game mode to go to a different one. We had to close the game entirely to choose a different game mode.

Anyways, I hope this helps! I'll be looking forward to an improved version of the game! Good luck!

Hello! Thank you SO so much for your extremely comprehensive feedback, we appreciate all the time and effort you put into it! For the glitches: we are aware of the ladder and slides stage having that issue, but it's a little hard for us to pinpoint where the problem points are. Do you recall any specific section where that occurred (like exiting the ladder, etc)? The second glitch is very interesting because we've not seen that before! We'll do our best to find and fix the bug.
We appreciate your suggestions a lot too! There is a quick 'How to Play' screen that flashes before every stage as players enter the game, but we see how that can easily be missed. We'll try making it more obvious and/or understandable! For the items' abilities it's been interesting having a mix of people in playtests who either liked knowing what they did beforehand and figuring it out on their own as they played. As for the score indicator, we'll definitely take that into consideration!
There is actually a way to leave the game! There's a pause menu if P is pressed. We'd like to know if pressing P to do so would be intuitive to pause the game because we've been thinking of changing that to ESC or SPACE.
Again, we really appreciate your feedback!! We're glad you like it and we'll continue working on it to give you a better version!

Found (itch) Mac Os X

You're welcome!! It feels nice to help out other game devs, and playing Mochi Madness was delightful :)

From what I remember, the ladder glitch would happen upon exiting. I wasn't able to just freely move off the ladder while i went up or down which is good!

Oh yea, you're right there was a 'how to play' screen, my bad ^^' I suppose I forgot about it.

I can see why people may or may not want to know about the item abilities. I guess that will be up for you guys to decide, depending on the 'tone' you want your game to have, if that makes sense.

Using P to pause the game isn't uncommon! But, more people are accustomed to using ESC or Space. In my opinion, ESC makes more sense, since that button is easier to navigate to for a lot of people.

You're absolutely welcome! I'll be looking forward to it!

Oh no! Please do give us more details: what doesn't work specifically?

I don't believe there is anything wrong with the game. it is just that my computer is a Mac OS and can't run files like .exe, .love, etc. without a lot of additional apps and downloads and stuff. the only thing that happens for me with this game is that a finder window opens and says the file can't be opened

A downloadable game for Windows and macOS

Welcome to Found'It a game where you'll be playing as D-Bot, a tiny robot who works in the Lost & Found department of a space station.
Ill tempered aliens ask for their lost objects and D-Bot must find and retrieve them as fast as possible!


AN ENDLESS EXPERIENCE.

Found'It is an endless experience where you can play to score as many points as possible!

Share with us at @sadpeagames #founditscore your highest score!

SOLO or LOCAL COOPERATIVE GAMEPLAY

Found'It not only offers a solo experience but also a cooperative one. If you're with a friend or family member next to you, you can play Found'It in the same computer by plugging one or two controlers. T-Bot will join D-Bot and together they will work to reach a higher score!

Davinci diamond free slots. Thank you for playing and share with us any feedback to improve Found'It !

StatusReleased
PlatformsWindows, macOS
Rating
AuthorSad Pea Games
GenrePuzzle, Educational, Strategy
Tags2D, Endless, Fast-Paced, Pixel Art, Robots, Sci-fi, Space

Download

Click download now to get access to the following files:

Development log

  • x32 version is up now!
    52 days ago

Log in with itch.io to leave a comment.

so i really wanna play this game, but no matter what, i cant download the .pck file?? whenever i download it in the downloads page itself instead of from itch.ios default download button, it doesnt download either, it just creates another folder within the apps folder with absolutely nothing in it

Found (itch) mac os x

Hey! So Ive tried to open it, and it says it couldnt find the unitycrashhandler. Im on Windows btw

hi! when I try opening the app, it says it can't be opened, i'm on mac :/ i'm not sure how to fix this problem, the game looks really cute and I wanna try it out!

What did it say exactly? im on mac and it works just fine

It says 'The application 'MochiMadness_Mac' can't be opened.'

maybe its the version of your mac like for example: 'version 1.7.00' and the game can only run on different versions, you could also go to settings (System Preferences) and press security & privacy, at the bottom left theres a lock, click it and enter your info (ex: username: Kuromiku password: 123456) then go to 'allow apps downloaded from:' and click 'Anywhere' then click the lock again and enter your info again, that will save your changes and it might work. If it dosent retry a few times and check to make sure you saved changes.

Hi there! I was having a similar issue with running apps on my Mac. It's a Big Sur bug that is putting applications in quarantine. The instructions here fixed it for me: https://stackoverflow.com/questions/64842819/cant-run-app-because-of-permission-.

hello!!! hehe i enjoyed the game very much with my sister! Video poker strategy app. there's just a few bugs we faced that i'd like to point out!

number one being no clear instructions on how to play ( what's the mountain n star candy for?), i have to admit that we had a lot of fun poking each other but we were quite lost to how the game actually works
another glitch is that bubble didn't work at all :( we threw it and it did nothing
there's some glitches for the ladders level where one player cant climb the ribbon/slide too, it was difficult because one of us had to finish the game when it happens since we don't know how to quit. hopefully you guys can make the quit button as esc!

otherwise the visuals and the music for this game is absolutely adorable and soothing! thank you so much for making this amazing game!

Hi! I played this game with a friend for a little bit. It's really cute and the concept is great, but there are a few glitches and some improvements to be made.

First, the glitches. On the mode with the ladders and slides (very cool idea btw), sometimes I was able to fall off of the stage and I'd be able to float around in the empty space.


The other glitch I found was while my friend stabbed me. I was still able to move around, floating away kind of.



Next, I have some suggestions to make the game better. When we played, we didn't exactly know what the goal was. We knew that the game is about stabbing each other, but we didn't know how to actually win. For example, we were thinking 'am I supposed to stab you three times to win?' or 'are we supposed to stab each other as many times as we can under a time limit?' This can be solved by adding a rules screen or something to explain how to win.

Also, we didn't know what the items were at first. We figured out that the jelly is used to speed up who ever is on it, but it would be nice to be told what it does beforehand. The two poles on the first game mode were also misleading to me. I thought I had to stick my friend to my pole, or throw her past the pole. Depending on what you guys decide on, there should be a score indicator for each player when we do something successfully so that we know that we did something right.

Lastly, while in the game, there was no way to leave the game mode to go to a different one. We had to close the game entirely to choose a different game mode.

Anyways, I hope this helps! I'll be looking forward to an improved version of the game! Good luck!

Hello! Thank you SO so much for your extremely comprehensive feedback, we appreciate all the time and effort you put into it! For the glitches: we are aware of the ladder and slides stage having that issue, but it's a little hard for us to pinpoint where the problem points are. Do you recall any specific section where that occurred (like exiting the ladder, etc)? The second glitch is very interesting because we've not seen that before! We'll do our best to find and fix the bug.
We appreciate your suggestions a lot too! There is a quick 'How to Play' screen that flashes before every stage as players enter the game, but we see how that can easily be missed. We'll try making it more obvious and/or understandable! For the items' abilities it's been interesting having a mix of people in playtests who either liked knowing what they did beforehand and figuring it out on their own as they played. As for the score indicator, we'll definitely take that into consideration!
There is actually a way to leave the game! There's a pause menu if P is pressed. We'd like to know if pressing P to do so would be intuitive to pause the game because we've been thinking of changing that to ESC or SPACE.
Again, we really appreciate your feedback!! We're glad you like it and we'll continue working on it to give you a better version!

Found (itch) Mac Os X

You're welcome!! It feels nice to help out other game devs, and playing Mochi Madness was delightful :)

From what I remember, the ladder glitch would happen upon exiting. I wasn't able to just freely move off the ladder while i went up or down which is good!

Oh yea, you're right there was a 'how to play' screen, my bad ^^' I suppose I forgot about it.

I can see why people may or may not want to know about the item abilities. I guess that will be up for you guys to decide, depending on the 'tone' you want your game to have, if that makes sense.

Using P to pause the game isn't uncommon! But, more people are accustomed to using ESC or Space. In my opinion, ESC makes more sense, since that button is easier to navigate to for a lot of people.

You're absolutely welcome! I'll be looking forward to it!

Oh no! Please do give us more details: what doesn't work specifically?

I don't believe there is anything wrong with the game. it is just that my computer is a Mac OS and can't run files like .exe, .love, etc. without a lot of additional apps and downloads and stuff. the only thing that happens for me with this game is that a finder window opens and says the file can't be opened

A downloadable game for Windows and macOS

Welcome to Found'It a game where you'll be playing as D-Bot, a tiny robot who works in the Lost & Found department of a space station.
Ill tempered aliens ask for their lost objects and D-Bot must find and retrieve them as fast as possible!


AN ENDLESS EXPERIENCE.

Found'It is an endless experience where you can play to score as many points as possible!

Share with us at @sadpeagames #founditscore your highest score!

SOLO or LOCAL COOPERATIVE GAMEPLAY

Found'It not only offers a solo experience but also a cooperative one. If you're with a friend or family member next to you, you can play Found'It in the same computer by plugging one or two controlers. T-Bot will join D-Bot and together they will work to reach a higher score!

Davinci diamond free slots. Thank you for playing and share with us any feedback to improve Found'It !

StatusReleased
PlatformsWindows, macOS
Rating
AuthorSad Pea Games
GenrePuzzle, Educational, Strategy
Tags2D, Endless, Fast-Paced, Pixel Art, Robots, Sci-fi, Space

Download

Click download now to get access to the following files:

Development log

  • x32 version is up now!
    52 days ago

Log in with itch.io to leave a comment.

so i really wanna play this game, but no matter what, i cant download the .pck file?? whenever i download it in the downloads page itself instead of from itch.ios default download button, it doesnt download either, it just creates another folder within the apps folder with absolutely nothing in it

nvm i just downloaded the .pck and the .exe from the web version of itch

Hey Augmented, I'm glad you could fix the issue yourself, we'll be uploading both exe and pck files in a zipped one :D

this really fun, but also hard. I think you should make different difficulty levels

Hi Neuroburst, thank you for your feedback!
Initially the game was easier (with only 4 variations of color per object) and we decided to push the difficulty to the next step.
Different difficulty levels is an interesting take, I'll talk to the team about it and give you an update soon.
Have fun,
Andre

Thanks, also one of the main reasons why it was so hard is:
1. Aliens spawn/come too fast
2. Sometimes you can't find the item and you keep on having to let the items flow in, making it almost impossible to move
3. The roomba sometimes eats the items I want D:
So maybe difficulty changes the spawn rate of the aliens, and maybe makes them choose an item that exists or maybe make the chute always deploy items that you can use rather than random ones.
Also, when I click Co-op, nothing happens even though I have controllers hooked up.
I'd also love to see updates, as I see a good future!

Thanks for pointing out specifically the reasons NeuroBurst!
Our goal to the game in the Global Game Jam was to make a 'hard game where someone must fint the correct object in a sea of lost ones' and that's why point 2 is so hard.
Point 1 is something that we dabbled on and tried different timmings. At the moment for each 10 seconds an Alien spawns.
Point 3 is a kinda of a neutral one, since it can help the player to clean the room but also consume the items the player needs! Keep them out of the way :P
I often keep some items in the other side of the room where the roomba can't reach :D
Regarding the co-op, once you activate it, when you press PLAY you can play with someone else!
I'll keep posting updates as we keep developing the game. Thank you for your feedback!

You're welcome!
Also, something regarding the download; I noticed you have a seperate .pck file from the executable, which is kinda annoying do download separately, so what you could do is put the .pck and .exe file in a zipped file, so you can download it once!

Also, I'm just wondering, but are you still going to use godot for your future games? I also use it and It is very good!

Yeah we had some player that were having trouble with the zip file, but we'll roll back and upload it in a zipped file again :D

Hi Rustydog, Thank you for loving Found'It !
Yes it's a very recent release (2 days ago) though the game concept was first made in the Global Game Jam 2021.
This is also the release of Sad Pea Games and our very first videogame without previous experience or background on gamedev!
Hope you have fun playing Found'It and the many more games we'll be release in the future :D

Hiii, I've made a video about the game and wanted to share some feedback about it :D, hopefully it is useful to you :)

-The idea/concept of the game is pretty interesting.

-Visually the game looks pretty well and is very enjoyable :)

-The gameplay mechanics are very well chosen and feel pretty solid, but I'll suggest improving the item dropper as sometimes is nearly imposible to get the items that the NPCs ask for.

-Adding more depth to the game could be awesome, maybe that could be done by adding an upgrade system and a points system, maybe some upgrades could be oriented to adress what I've said before or to improve the speed of recharging your energy, etc.

Hopefully this is useful to you :D, also if you could subscribe that would help me a lot :)

Regards

Hi FullThrough,

We are without words for your amazing feedback. We'll be working on some of the aspects you mentioned.
The game does have upgrades that the player can consume (the blue and pink energy spheres) to gain speed, recharge, strength (ignores object's weight) and even flight! With your feedback we notice that this information is lacking and we'll be adding it to the initial instructions when you start the game!
We'll be also improving the Itch.io page, make it more appealing and have more information regarding the point system of the game that currently is implemented (the longer the alien waits, the less points give!)
Once again, thank you so much, your feedback is very useful for us and we'll be definitely subscribe :D
Our best regards

You are welcome. good luck improving the game, it has a lot of potential ^^





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